search by: show name, tv, movie, game, genre, release-year
list all shows: by genre or category
Bounding Into Comics Reports: In continuing to publicly cop to the failure of BioWare’s latest release, EA CEO Andrew Wilson has admitted to investors that the failure of Dragon Age: The Veilguard was primarily motivated by the fact that the heavy-handed RPG “did not resonate” with a financially-profitable amount of players.
Wilson offered this post-mortem reflection on The Veilguard while addressing attendees of EA’s Q3 2025 Earnings Call, as held on February 4th.
Opening the meeting with a brief summary of the company’s less-than-stellar performance in the relevant quarter, Wilson bluntly confirmed to investors that “Q3 was not the financial performance we wanted or expected.”
Proceeding to note how “great titles even when built and delivered with polished execution can sometimes miss our financial expectations,” the CEO then explained to his audience that “In order to break out beyond the core audience, games need to directly connect to the evolving demand of players who increasingly seek shared world features and deeper engagement alongside high-quality narratives in this beloved category.”
To this end, he then affirmed, that while “Dragon Age had a high-quality launch and was well reviewed by critics and those who played,” the BioWare RPG ultimately “did not resonate with a broad enough audience in this highly competitive market.”
Following a subsequent review of both the quarterly underperformance of the EA Sports brand, itself a result of “lower-than-expected engagement” with the series’ 2025 release, and the company’s forward facing initiatives, Wilson was succeeded on the call by EA CFO Stuart Canfield, who used his time to provide a deeper look into the financial effects of these stumbles.
“In Q3, net bookings were $2.2 billion, down 6% year-over-year,” he told investors. “Dragon Age: The Veilguard underperformed, highlighting the competitive dynamics of the single-player RPG market and EA Sports FC 25 started strong, but softened through the holiday period. We saw minimal impact from [foreign currency conversion rates] within the quarter. Within total net bookings, full game was $633 million, down 3% year-over-year and live services and other was $1.58 billion, down 8% year-over-year. On a trailing 12-month basis, live services are 74% of our business.”