search by: show name, tv, movie, game, genre, release-year
list all shows: by genre or category
Zero Hedge Reports: One of the primary complaints about the intrusion of woke ideology into popular entertainment is how it often throws the audience out of their suspension of disbelief. When you are entranced by the astonishing worlds of science fiction or fantasy movies and video games, the last thing you want to be confronted with is a character preaching real world left-wing politics.
At the very least, such discussion should be had through symbolism and allegory, not literal pontificating from a woke narrator force feeding the audience lessons about diversity, equity and inclusion. Frankly, no one cares about woke nonsense, and even if they did there's better content to inject it into and better ways to go about it.
Another problem with leftist rhetoric which many consumers complain about is that it is often used as a replacement for good writing. It doesn't seem to matter to activists if a film or book or game is compelling and entertaining, it only matters that all the right minority groups and victim groups are included in the story. The audience is expected to applaud for the mere presence of DEI and overlook the mediocre content. If they don't, well, they must be "bigots".
Anyone attempting to lace political propaganda into their storytelling must also consider that what is trendy at the time they write the project might not be very popular by the time they finish it. This is especially true of AAA video games, which often take five years or more to produce. The developers of failed ultra-woke games like Concord and Dustborn probably should have taken into account the possibility that wokeness would be widely despised by gamers and the public at large by the time they finally got a final product ready to release.
This is exactly what happened with Dragon Age: Veilguard, a pro-LGBT fantasy RPG that took over a decade to make.
The AAA game is now officially considered an embarrassment for developer BioWare and publisher Electronic Arts; a month of spin by gaming journalists was not enough to save it. The production hired on LGBT activist writers for character development and the game focuses specifically on trans identity - A disastrous error when one sees the cringe inducing dialogue and plot devices scattered throughout.