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Bounding Into Comics Reports: With the recent premiere of the Paramount Halo show’s second season, now seems like the time to delve into just why the series is facing fan backlash.
But for all its terrible production choices, at the end of the day, one has to ask: Why?
Why does Hollywood consistently falter in capturing the essence of Halo? And why are random YouTubers who have played the games able to dissect what is wrong with the show and suggest a more fitting adaptation than the paid professionals?
The answer lies in a flawed cocktail of hubris and ignorance.
The first step in adapting anything for the screen involves a pivotal decision: picking the right genre. When crafting a screenplay for any adaptation, it’s crucial to grasp the source genre and determine the most effective way to translate it visually.
What makes Halo tricky is that it has pioneered its own genre.
What we normally think of as genres – ‘sci-fi’, ‘action’, ‘fantasy’, and ‘romance’ are actually marketing terms meant to provide a quick recap of the specific flavor of story a given work will provide its audience.